Art at Swiss Re welcomes you to discover unexpected gems of contemporary art in a virtual tour that covers two decades of art collecting at Swiss Re.
Got to get myself one of these badboys.
I love the utilitarian looks of this motor scooter – the Honda Zoomer.
Youth is not a time of life — it is a state of mind; it is a temper of the will, a quality of the imagination, a vigor of the emotions, a predominance of courage over limidity, of the appetite for adventure over love of ease. Nobody grows old merely by living a number of years; people Years wrinkle away the skin, but to give up enthusiasm wrinkles the soul. Worry, doubt, self distrust, fear and despair — these are the long, long years that bow the head and turn the growing spirit back to dust. Whether seventy or sixteen, there is in every being’s heart the love of wonder, the sweet amazement at the stars and the starlike things and thoughts, the undaunted challenge of events, the unfailing childlike appetite for what’s next, and the joy and the game of life. You are as young as your faith, as old as your doubt; as young as your self-confidence, as old as your fear; as young as your hope, as old as your despair. So long as your hearts receives messages of beauty, cheer, courage, grandeur and power from the earth, from man and from the infinite, so long as you are young. When the wires are all down and all the central place of your heart is covered with the snows of pessimism and the ice of cynicism, then you are grown old indeed and may g-d have mercy on your soul.
Taken from metropolismag.com.
Dieter Rams: “I have distilled the essentials of my design philosophy into ten points. But these points cannot be set in stone because just as technology and culture are constantly developing, so are ideas about good design.”
1. Good design is innovative.
Technological development is always offering new opportunities for innovative design. But innovative design always develops in tandem with innovative technology and can never be an end in itself. When designing the shelving system, I had the idea that it should be like a good English butler. It should be there when you need it but be in the background when you don’t.
2. Good design makes a product useful.
A product is bought to be used. It has to satisfy certain criteria, not only functional but also psychological and aesthetic. Good design emphasizes the usefulness of the product while disregarding anything that could possibly detract from it.
3. Good design is aesthetic.
The aesthetic quality of a product is integral to its usefulness because products we use every day affect our well-being. But only well-executed objects can be beautiful.
4. Good design makes a product understandable.
It clarifies the product’s structure. Better still, it can make the product talk. At best, it is self-explanatory.
5. Good design is honest.
It does not make a product more innovative, powerful, or valuable than it really is. It does not attempt to manipulate the consumer with promises that cannot be kept.
6. Good design is unobtrusive.
Products fulfilling a purpose are like tools. They are neither decorative objects nor works of art. Their design should therefore be both neutral and restrained, to leave room for the user’s self-expression.
7. Good design is long-lasting.
It avoids being fashionable, and therefore never appears antiquated. Unlike fashionable design, it lasts many years–even in today’s throwaway society. I live with the shelving system. It’s the only way I can improve it. I’m proud when I get letters from users who say they bought system in 1962 and were able to add elements to it as their needs grew and changed.
8. Good design is thorough down to the last detail.
Nothing must be arbitrary. Care and accuracy in the design process shows respect toward the consumer.
9. Good design is environmentally friendly.
Design makes an important contribution to the preservation of the environment. It conserves resources and minimizes physical and visual pollution throughout the life cycle of the product. A few years ago I had the crazy idea that gas stations should not only be places to buy gas but locations where you could return goods for recycling. Companies have the technology; the problem is finding ways for users to be able to return a product at the end of its life.
10. Good design is as little design as possible.
Less but better – because it concentrates on the essential aspects, and the products are not burdened with inessentials. Back to purity, back to simplicity!
More on Dieter Rams here.
A gallery of his work featured in Wallpaper here.
I discuss my life, work and love of airline baggage labels, in a two page interview which appears in the February 2006 issue of Web Designer Magazine.
Here is an unedited version of the article:
What influenced your career in the new media industry and what kind of academic or professional training proved most valuable?
My formal training is in engineering and apart from a couple of courses undertaken at the BBC whilst working on BBC Online projects, I am self taught in interactive design. My media experience is fairly broad having worked in tv, marketing and as a magazine photographer. I get bored easily and am not very comfortable being constrained to any singular discipline, but I see this as a positive thing. I don’t believe there is ever only one absolute creative solution to a given situation and I think gaining experience within different areas of media production adds extra resources to your creative utility belt, enabling you to consider the otherwise unconsidered.
How have your design skills improved since you first began and what would you say are the main attributes you need to be successful?
I think it is useful to have a flexible approach, and treat each project individually without limiting yourself to one particular design style.
When I first started I took inspiration from a lot of designers – the usual suspects Designers Republic, David Carson but now I try not to take too much inspiration from contemporary design, though I think its inevitable that your style is affected by trends.
I have found that with experience comes the ability to think up fresh ideas and conceptualise more quickly.
What do you enjoy most about the design work you do?
Working for such a varied selection of clients means I get to learn a lot about a number of different industries and meet people from all sorts of backgrounds and disciplines.
The challenge of taking a company’s message, distilling it down to the essence of the brand and communicating it in a direct visual form I find very rewarding. And also just having the chance to make a living from being creative and doing something I would probably be doing even if I wasn’t being paid for it, is pretty good.!
How has the general concept of web design changed during your time in the industry?
In the early days the web was populated with a myriad of sites that didn’t work effectively due largely to the fact that general principals of design taken from other media such as print and broadcasting were being clumsily applied directly to the web. The web had it’s own unique set of limitations which needed to be addressed in different ways to offline media.
With the spread of broadband and a better understanding of the delivery of rich media online, many of these limitations have been lifted and we are seeing more effective examples online of the use of the web as an effective broadcast medium for video and other media rich applications.
Internet design is, in many ways, closer to industrial design than graphic design or broadcast design – websites have users and involve interaction and are not read like magazines or passively viewed like television. With this in mind and following explorations into usability and accessibility, the web is a much saner place, though there is a danger of things swinging too far the other way, to a situation where all corporate sites start to look the same, devoid of any soul and with little to distinguish between them other than a change of logo.
Accessibility is something high on the list of requirements from many of the clients I work for and rightly so, but I always like to take an holistic approach to what I do with the aim of creating accessible sites without compromising or constraining aesthetic appeal.
Just by looking at iainclaridge.co.uk it’s apparent you like clean and functional styles. Is this something you’d like to see more of on the Web?
Clean, functional design is my own personal style but I do also enjoy the more freeform approach of designers like Juxt Interactive and where appropriate, I will break out of the restraint of minimal functionality for a more relaxed look and feel. It’s all a question of what is appropriate for the project I am working on, the client’s brand message, their product and the market they are aiming at.
At the end of the day, I think good design emphasizes the message and the brand whilst disregarding anything that will detract from it.
Would you say there’s a certain style indicative of your work? If so what would that be?
Most of my work tends to take the approach of simple, clean, functionality, stripped of superfluous decoration, letting the organization of the content itself inform the visual aesthetic. I am very attracted to the Bauhaus school and it’s emphasis on the harmony struck between the beauty of the unadorned and practical aspects of the functional.
During a typical web design project, what software tools do you favour and why?
Photoshop and Illustrator handle most of my artworking requirements. I used to use Dreamweaver for building html page templates, only really to get a grip of all the nested tables once involved in creating layouts. Now that I use mainly css to layout pages I find that hand coding is sufficient. Flash for creating image galleries, displaying video, interface applications and for adding to the ‘finish’ and user experience where appropriate.
iainclaridge.co.uk is a particularly impressive example of an online portfolio – how useful have you found it for promoting your talents online?
A website is without doubt a great tool for displaying your work to a wide audience and particularly useful in gaining work from overseas, but it needs to be used alongside offline promotion and direct personal contact.
What words of wisdom would you share with anyone looking to break into the Web design business? What are the most important lessons you’ve learned during your career?
Remember to look outside of the web for ideas.
For example, I take a lot of inspiration from product design and architecture – airports in particular with their functional but often aesthetically pleasing signage and information systems.
Airline baggage labels are a great example of an aesthetically pleasing yet purely functional piece of information design, in the way that they display a heap of information in a relatively small space and yet manage to look good without any attempt at decoration. The enlarged barcodes and abbreviated symbols look the way they do for purely functional reasons but they inform the design and almost by accident have visual appeal – well to me anyway…!
Important lessons….? Get your invoices in on time…!
Your commissions have been wide and varied. Which has been your most favourite and why?
I enjoyed working on the Solagen site because it was promoting an environmental product and environmental issues are something I am personally very interested in. The C&T site is also another favourite. But most of all I think probably the Haseltine Lake site – whilst the subject of patent attorneys is not an obviously thrilling one I think this site avoids being too dry and stuffy despite the fact that it is largely text based. The profile section with the ‘my favorite patent’ feature was included to add a human touch and to reflect the attorneys’ enthusiasm for their particular field of work. I also got to use a broad skillset on this project, everything from visual concepts, flash animation and css styling to photography for the attorney profiles.
If you could create a Web site for any company/individual who would it be and why?
Garden designer Diarmuid Gavin – because I am a huge fan of his work and because garden design is something I have an interest in and wouldn’t mind having a crack at myself one day.
What has been the proudest moment/project of your career and do you still get a buzz from the work you produce?
Having www.iainclaridge.co.uk featured in the Taschen book ‘1000 Favorite Websites’
Is there anything in particular that fuels the inspiration for your work, and are there any fellow designers or agencies who you admire or perhaps draw comparisons with?
People whose work I particulary admire would include Coudal Partners, Scholz and Volkmer and Kleber. Though I don’t get to build many full flash sites I also love the work of Group 94 and Firstborn.
In your opinion what constitutes a great Web site and what are the most common design blunders?
A great site is generally one that enables the visitor to access essential information as quickly as possible and communicates the brand effectively in a way that is appropriate to the target audience.
Good site architecture is vital and having usable pages is critical. Whilst adhering to standards and following conventions is important to a degree I don’t believe it should be at the expense of the identity or soul of the site. A lot of sites that boast about their standards compliancy are cold, uniform and indistinguishable from one another. With a creative understanding of css, however, this can be avoided.
Confusing navigation, for example hiding links beneath icons or images, or navigation bars that change their position as you move through the site are a bad idea. Having essential information like contact details buried away deep within the site is another fault commonly to be found in the sites of large organisations who really should know better.
Superfluous eye candy is a particular irritant of mine – if it doesn’t reinforce the message then leave it out.
There is sometimes a place for taking a different approach with some clients, throwing all notion of usability out of the window– take for example the Donnie Darko site designed by Hi-res. The cryptic navigation, employed on this flash based site adds to the user experience and was fully appropriate in communicating the twisted storylines of the movie.
Are you working on any exciting projects at the moment?
I am currently working on a website and re-brand for a long-established financial institution based in the City of London – The site itself is largely text based with an aesthetic built on typographical treatments of html text tightly controlled with css. A careful mix of serif and sans serif fonts will be used in this design to reflect an old organisation with a long heritage but a modern outlook.
Describe yourself in five words.
Prematurely Aged Through Sleep Deprivation
Here is a list of all the inspirational quotations that appear randomly in the sidebar of the pages in my blog.
bare ass exposed -
gust of spring wind.
Must earn their keep.
All that remains, the temple bell.
In this grid you play a game and these can be nice games or very boring games.
We never start with a grid. We start with an idea which is then translated into a form, a structure.
art that requires practice.
the will to systematize, to clarify,
the will to penetrate to the essentials, to concentrate,
the will to cultivate objectivity instead of subjectivity,
the will to rationalize the creative and technical production processes,
the will to integrate elements of colour, form and material,
the will to achieve architectural dominion over surface and space,
the will to adopt a positive, forward-thinking attitude,
the recognition of the importance of education and the effect of work devised in a constructive and creative spirit.
Because of the hole we may use the wheel.
Clay is moulded into a vessel;
Because of the hollow we may use the cup.
Walls are built around a hearth;
Because of the doors we may use the house.
Thus tools come from what exists,
But use from what does not.
on a horse
in pouring rain!
…makes a product useful
…helps a product to be understood
…is thorough to the last detail
…is concerned with the environment
…is as little design as possible
"Nietzsche is dead!" — God.
The misfits. The rebels.
The round pegs in the square holes.
The ones who see things differently.
They’re not fond of rules,
and they have no respect for the status-quo.
You can quote them, disagree with them,
glorify, or vilify them.
But the only thing
you can’t do is ignore them.
Because they change things.
They push the human race forward.
And while some may see them as the crazy ones,
we see genius.
Because the people who are crazy enough
to think they can change the world,
are the ones who do.
1. Respect “the genius of a place.”
2. Subordinate details to the whole.
3. The art is to conceal art.
4. Aim for the unconscious.
5. Avoid fashion for fashion’s sake.
6. Formal training isn’t required.
7. Words matter.
8. Stand for something.
9. Utility trumps ornament.
10. Never too much, hardly enough.